
Angela
Ult-ally roamer with global map pressure. Her ult attaches to any teammate, giving them shield + crowd control — letting you cross-map gank or peel from across the map. Build half-damage for lane kill pressure.
Win Rate
49.1%
Pick Rate
1.7%
Ban Rate
11.5%
Pro Presence
0.0%
⚡TL;DR
- ▸Angela is a bodyguard support who makes one carry nearly unkillable.
- ▸Spikes at level 4 when Heartguard unlocks global merge.
- ▸Killer mistake: over-extending alone before you can attach.
- ▸Win by bonding your best carry in long teamfights.
- ▸Hard-countered by burst and anti-heal; you have no escape.
🎯Identity
Angela exists to merge with one carry and keep them alive through a whole teamfight.
She is a healer-shielder, not a damage dealer.
Her Heartguard lets her fight from inside an ally, safe and untouchable.
Everything else exists to lock down threats so her ally executes.
⚙️How the kit actually works
Fuels her heals and shields — the resource behind her sustain.
Stores up to 3 Love Power charges that skills spend for bonus healing and shields.
Cast Love Waves before fights so you enter with charges banked.
Poke, slow, and stack passive charges before a fight.
Slows the first enemy hit, chaining with your root for peel.
Casts up to 3 times rapidly, so it is your main charge-builder.
Long-range root that stops a gank or pins a target for the kill.
A full 3s immobilize is huge — enough to reverse an engage.
Point-click at long range means no dodge; land it on the diver, not the tank.
Merge with any ally globally to shield, buff, and become untargetable.
Global range lets you cross-map save a diving carry from spawn.
You can still cast skills through the ally, so you peel from inside safety.
Puppet-on-a-String roots, then Love Waves slows on exit so the target never escapes.
Heartguard shields the ally, then root+slow makes the bonded duo practically unkillable.
Love Waves banks passive charges so your next shield or heal lands bigger.
📈Power curve
Angela is a fragile liability until level 4, then a fight-defining bodyguard.
No ultimate yet and extremely squishy if caught alone.
Heartguard online; merge a carry and win extended skirmishes.
AP-scaled heals and 60s ult make her bonded ally nearly invincible.
🏆Win condition
Turn one strong carry into an unkillable win-condition through long teamfights.
- 1Identify your best frontline or marksman and shadow them.
- 2In a fight, Heartguard onto them at the moment burst arrives.
- 3Root and slow the diver from inside, keeping the carry attacking.
⚠️Common mistakes and the fix
🧭Decision rules
Shield plus untargetable saves the fight
3s immobilize stops the execute
Slow denies their escape window
They burst you before you attach
Builds passive charges for bigger shields
Shields ignore healing reduction
Blink cover lets you escape safely