MLBB Lab
Brody
Marksman·GoldTIER B · NICHELIVE

Brody

Stack-scaling basic-attack marksman. His passive stacks damage on every basic. Gets melt-level damage after stacking.

Win Rate

49.3%

Pick Rate

0.6%

Ban Rate

0.8%

Pro Presence

0.0%

First-principles coaching · patch 2.1.90 · AI-generated from live hero data

TL;DR

  • Slow-firing marksman who deletes clustered or immobile enemies per hit.
  • Spikes at level 4 with ultimate; peaks at 3 items.
  • Killer mistake: firing abilities before stacking Abyss Corrosion.
  • Win by stacking marks, then bursting with ultimate.
  • Dies to mobile assassins and hooks — positioning is life.

🎯Identity

Brody exists to amplify slow, heavy shots through mark stacks and detonate them.

Every basic attack stacks Abyss Corrosion, slowing and raising damage taken.

His ultimate and abilities scale off those stacks — marks first, burst second.

He punishes poor positioning and clustered teams, not spray fights.

⚙️How the kit actually works

PASSIVEAbyss Corrosion

Turn slow attacks into escalating damage and a slow lock.

Each stack slows the target AND raises the damage Brody deals to them.

Missed detail: stacks feed ultimate damage, so basics are your setup, not just poke.

slow 0.5sCD nonerange long
SKILL 1Abyss Impact

Ranged knockback for engage, peel, or escape.

Charged blast knocks back the first enemy hit — your only real disengage.

Missed detail: it opens harass range in the Skill 1 to Basic poke combo without exposing you.

knockback 0.5sCD 8smana 70
SKILL 2Corrosive Strike

Gap-close dash that plants Corrosion stacks instantly.

Dashes to target and applies stacks — this is how you start an all-in.

Missed detail: it is blocked by shields like Lolita's, wasting your stack setup.

CD 10smana 80range medium
ULTIMATETorn-Apart Memory

Global finisher that scales off accumulated Corrosion stacks.

Fires at all visible enemies; damage rises with each Corrosion stack on them.

Missed detail: on full-HP, far, unstacked targets it does little — stack first, fire on low HP.

CD 45smana 130range global
🔗 HOW IT ALL CONNECTS

Skill 2 dashes in and plants stacks; basics pile more on before you commit.

Ultimate reads those stacks — the more you stacked, the bigger the burst.

Skill 1 knockback buys the time your slow attack speed needs to stack safely.

📈Power curve

Weak until level 4 ultimate, then climbs sharply as stack damage scales with items.

Early (Lv 1-3)
Weak

Slow attacks and no ultimate; poke only with Skill 1 into basic.

Mid game
Strong

Level 4 ultimate plus stacks make each fight a burst threat.

Late game
Dominant

At 3 items mark damage maxes; clustered teams melt.

🏆Win condition

Force fights where enemies are stacked or immobile so your marks detonate.

  1. 1Poke with Skill 1 into basics to build early Corrosion safely.
  2. 2Open all-ins with Skill 2, then two basics to load stacks.
  3. 3Fire ultimate on low-HP or fleeing stacked targets to secure kills.

⚠️Common mistakes and the fix

Firing ultimate on full-HP, unstacked targets.
Stack first, save ultimate for low-HP fleeing enemies.
Standing at normal marksman range.
Respect his moderate range — position closer but behind frontline.
Using abilities before building stacks.
Land basics or Skill 2 first, then commit.
Basic attacking without timing the slow animation.
Reposition between shots; each hit must land.

🧭Decision rules

IFEnemy assassin dashes onto youTHENSkill 1 knockback to disengage

Your only escape from mobile threats.

IFFranco or Kaja lurkingTHENHug walls, avoid open lanes

Hook and suppression bypass your slow feet.

IFTarget is low and fleeingTHENFire ultimate to finish

Global range secures guaranteed stack damage.

IFFighting Lolita frontlineTHENDon't waste Skill 2 into shield

Guardian Spirit blocks and stops stacking.

IFEnemy team clusters togetherTHENCommit ultimate after stacking

Hits all visible enemies at once.

IFPoking before teamfightTHENSkill 1 then basic

Builds Corrosion without exposing position.

IFStarting an all-inTHENSkill 2, two basics, ultimate

Max stack count means max burst.